BOOM! Studios | Designer
2016-2017 | Los Angeles, CA
My role at BOOM! grew to specifically focus on logo design and branding for new comic series, special editions, and collection hardcovers. I was able to focus on higher billed series and take time for more intricate designs. Examples of these projects include: Kong King of Skull Island, Misfit City, Hi-Fi Fight Club (logo design only), The Spire, The Unsound, and Godshaper.
BOOM! Studios | Production Designer
2013-2016 | Los Angeles, CA
With almost 4 years of experience at BOOM! I've put together over 50 collections and over 300 single issue comics. Roles for this position include: logo/branding art direction and execution, collection cover design, print production on single issues and collections, project management, marketing design, and file maintenance/archiving.
DC Entertainment | Assistant Designer and Editor
2012-2013 | Burbank, CA
I worked at DC Entertainment helping the Design department and the Editorial department with the launch of DC's digital platform. On the design side I worked on creating digital banners, on the editorial side I worked doing quality control on the transition from print to digital format.
Persona Magazine | Art Editor
2012 | Tucson, AZ
Persona magazine is a small, student run organization that produces and annual magazine of student art and literature, this was its 32nd publication. I worked with the Art Director and Designer running submissions, choosing artwork, and compiling the magazine for print. I also helped curate the accompanying exhibition.
Arizona Daily Wildcat | Designer and Illustrator
2010-2011 | Tucson, AZ
The Arizona Daily Wildcat is a fully student-run daily newspaper. I shared creative control over the design and layout of the paper, working mainly as the designer for the sports section. I also created several illustrations for the newspaper.
Adobe Photoshop, Adobe Illustrator, Adobe InDesign, Sketch, xCode
University of Arizona
BFA in Visual Communications, emphasis Illustration
Magna Cum Laude, 2012